April 26, 2011

Panoramas From the Backpack

by Olga Filippova

Eyesis Backpack

Eyesis Backpack with Netbook for initial set-up

Tacking high-resolution panoramic images in the remote places, that can only be accessed by feet is an option now available with the Elphel-Eyesis 360 degree panorama camera. The camera’s size (1.3 x 0.3 meters) and relatively light weight (10kgs) allow to mount it on a backpack frame and carry by a person.

There were multiple requests for the backpack option by our customers since the development of Elphel-Eyesis camera, but other projects were of higher priority, until this spring, when we finally decided it was time to take Eyesis hiking.  After all, we have worked hard on this project for many months, so we ought to have some fun with it too, and take panorama images of the places we knew and enjoyed for it’s scenery.

On April 19th, 2011, we took the Elphel mobile office to camp for 5 days in Southern Utah near the Goblin Valley State Park to try out Eyesis in beautiful places not yet available in continuous panoramic imagery, mainly because of their inaccessibility for car, ATV, or even a tricycle.
Hiking with Eyesis in the backpack (30 lbs/14 kg total weight with the battery pack) allows us to capture a continuous stream of geotagged (GPS) 360° panoramic images. With the current battery pack (just a regular UPS with lead battery) we can take up to one hour and forty minutes of footage at a rate of 5 frames per second.
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February 28, 2011

Eyesis-4pi

by Andrey Filippov

Current state of the Eyesis project,

what worked and what did not. Or worked not as good as we would like it to

Most of the last year we spent developing Eyesis panoramic cameras, designing and then assembling the hardware, working on the software for image acquisition and processing. It was and continues to be a very interesting project, we had to confront multiple technical challenges, come up with the solutions we never tried before at Elphel – many of these efforts are documented in this blog.

We had built and shipped to the customers several Eyesis cameras, leaving one for ourselves, so we can use it for development of the new code and testing performance of the camera as a whole and the individual components.  Most things worked as we wanted them to, but after building and operating the first revision of Eyesis we understood that some parts should be made differently.
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January 3, 2011

Experimenting with WebGL panoramas

by Andrey Filippov

View the results

We had nice New Year vacations (but so short, unfortunately) at Maple Grove Hot Springs, and between soaking in the nice hot pools I tried the emerging technology I never dealt with before – WebGL, a part of HTML-5 standard that gives you the power of the graphic cards 3-d capability in the browser, programed (mostly) in familiar javaScript. I first searched for the existent panoramas to see how they look like and how responsive they are to the mouse controls, but could not immediately find something working (at least on Firefox 4.0b8 that I just installed – you’ll  need to enable “webgl.enabled_for_all_sites” in “about:config” if you would like to try it too). Then I found a nice tutorial with the examples working without a glitch and carefully read the first few lessons.
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December 21, 2010

“Zoom in. Now… enhance.” – results

by Andrey Filippov

UPDATE: The latest version of the page for comparing the results.

This is a quick update to the Zoom in. Now… enhance. – a practical implementation of the aberration measurement and correction in a digital camera post published last month. It had many illustrations of the image post-processing steps, but lacked the most important the real-life examples of the processed images. At that time we just did not have such images, we also had to find out a way to acquire calibration images at the distance that can be considered “infinity” for the lenses – the first images used a shorter distance of just 2.25m between the camera and the target, the target size was limited by the size of our office wall. Since that we improved software combining of the partial calibration images, software was converted to multi-threaded to increase performance (using all the 8 threads in the 4-core Intel i7 CPU resulted in approximately 5.5 times faster processing) and we were able to calibrate the two actual Elphel Eyesis cameras (only 8 lenses around, top fisheye is not done yet).  It was possible to apply recent calibration data (here is a set of calibration files for one of the 8 channels) to the images we acquired before the software was finished. (more…)


November 30, 2010

Elphel as a line-scan camera (for river panoramas)

by Michael Aschauer

In my search for an affordable and reasonable solution of creating high-res panoramic river views I came along the Elphel camera and it’s photo-finish mode. As part of my ongoing projects Danube Panorama Project, Nile Studies and the new umbrella project River Studies, I am capturing virtually endless panoramic river views from a moving vessels with a slit- or line-scan method. I was using webcams or DV-cameras before, and all possible ways to upgrade to higher resolutions either seemed clumsy (I don’t want to be loaded with much more than a tiny laptop or tablet and the camera itself), very processing intense and/or expensive and far out of reach of my (very limited) budget.

The “all-purpose camera” Elphel stepped in as a good, reasonable and flexible solution for that task. The first season using an Elphel353 is over, so time to share some of my experiences with Elphel and it’s not so well know photo-finish mode for line-scanning.

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November 18, 2010

“Zoom in. Now… enhance.” – a practical implementation of the aberration measurement and correction in a digital camera

by Andrey Filippov

Deconvolved vs. de-mosaiced original

This post describes the implementation of the optical aberration measurement and correction developed for Elphel Eyesis cameras, the same methods and the code (available under GNU GPLv3) can be applied to many other camera systems. With 1/2.5″ 5 megapixel sensor we achieved average sharpness improvement over the image area around 40% compared to the raw images, effectively doubling the resolved pixel count. The applied correction varied significantly with the location on the image plane, orientation and color channel, making simple uniform isotropic sharpening (i.e. with “unsharp mask” or similar filtering) useless in our case. The aberrations correction is based on well-known measurement and inversion of the system point-spread function (PSF), additionally we describe used frequency domain de-mosaic filtering (“spectral scissors”) compatible with the inverted PSF convolution.

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October 27, 2010

EyesisMaps

by Stefan de Konink

I have made some progress to integrate OpenLayers with EyesisPlayer resulting in EyesisMaps. Marek has added some Javascript callbacks to EyesisPlayer to allow features on OpenLayers to be updated and visa versa. So we gained a moveable arrow and interface directly with a PostgreSQL database via FeatureServer.

While still polishing it; but you can see the sneak preview:

EyesisPlayer + OpenLayers


August 31, 2010

Initial OpenLayers mockup to display images

by Stefan de Konink

Today I created a tiny bit of OpenLayers code for the Eyesis display page. It is basically a demo what you can do by playing points of interest on a map. Displaying the panorama and a smaller map.

OpenLayers

Currently I did not add a panorama player yet. But since it is only a matter of changing div’s that could be done easily. Personally I would like to go for a HTML5 kind of player, since for most browsers that would be the least resource intensive way of displaying. The code is available at http://eyesis.openstreetphoto.org/ there are some images there but only lowres from the initial stichting tryouts.


August 14, 2010

Eyesis-in-Car GUI mockup

by Stefan de Konink

Tonight I was thinking about what the possibilities are for the driver to actually see what he is shooting and at the same time facilitate appliances such as traveling salesman routing for the fastest shooting experience. I have some other ideas for the ‘main’ screen such as a 2D map with trails where the car has been (or where photo’s were taken). It seems a logical decision to even incorporate a menu to start or stop shooting or see data statistics as well.

Gui Mockup
I would like to encourage others to come up with other appliances that could be ‘nice’ to have while drive and shooting. Let me give shot: ‘cute girl tag’-button.


July 14, 2010

360 + fisheye

by Stefan de Konink

A short update from the stitching team.

Jan Martin from diy-streetview.org gave his shot on the demo content in Hugin. This resulted in the following beautiful stitch.

Next Gen Stitch

Bruno Postle also send us his attempt on the new footage.

Bruno's attempt

Wim Koornneef (dmmdh productions) created an online, interactive, panorama view.


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