October 11, 2018

GPU Implementation of the Tile Processor

by Andrey Filippov

After we coupled the Tile Processor (TP) that performs quad camera image conditioning and produces 2D phase correlation in space-invariant form with the neural network[1], the TP remained the bottleneck of the tandem. While the inferred network uses GPU and produces disparity output in 0.5 sec (more than 80% of this time is used for the data transfer), the TP required tens of seconds to run on CPU as a multithreaded Java application. When converted to run on the GPU, similar operation takes just 0.087 seconds for four 5 MPix images, and it is likely possible to optimize the code farther — this is our first experience with Nvidia® CUDA™.

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